Difference between revisions of "Talk:PlaceAtMe - ObjectReference"
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imported>Programmeurenforce (Returned value) |
imported>Programmeurenforce m |
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For example in : | For example in : | ||
ObjectReference Horker = Game.GetPlayer().PlaceAtMe(Game.GetForm(0x00023ab1)) | |||
Do you get it in "'''Horker'''" ? Can i use it for '''Actor based''' functions ? | Do you get it in "'''Horker'''" ? Can i use it for '''Actor based''' functions ? |
Revision as of 03:54, 20 May 2012
Where do you get the last created ObjectReference returned value ?
For example in :
ObjectReference Horker = Game.GetPlayer().PlaceAtMe(Game.GetForm(0x00023ab1))
Do you get it in "Horker" ? Can i use it for Actor based functions ?
For example; if i want to delete the previously created ObjectReference, can i use the IsDead() function then the Delete() function or do i need to get the references from another event ?
(Sorry if my question is not apropriate here , or if it is not clear, feel free to delete it)
--Instead of changing the world, let's change ourselfs 04:39, 19 May 2012 (EDT)