Difference between revisions of "Talk:Reset - Quest"

319 bytes added ,  19:18, 7 December 2013
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imported>Fg109
imported>Arthmoor
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:Maybe it's the SetStage(0) that's causing you to think the quest has been reset, when it actually hasn't.  What happens if you take that out of the code? --[[User:Fg109|Fg109]] 14:52, 21 June 2012 (EDT)
:Maybe it's the SetStage(0) that's causing you to think the quest has been reset, when it actually hasn't.  What happens if you take that out of the code? --[[User:Fg109|Fg109]] 14:52, 21 June 2012 (EDT)
::This doesn't work because OnReset() is not a member of the Quest script. So it will not respond to that event at all. Quest.Reset() does in fact do what it's supposed to, it just will not trigger an OnReset() event to tell you that. [[User:Arthmoor|Arthmoor]] ([[User talk:Arthmoor|talk]]) 2013-12-07T18:18:13 (EST)
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