Difference between revisions of "Talk:Text Replacement"
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In the article it says ''"You can use a Message to replace the display name of anything in a quest's alias"''. Does this mean that it would be possible to change the name of a cell? (Or even make it appear that you have? Even if you haven't).<BR>If so, how would I achieve this? It would make for an excellent touch in a mod that I am currently working on. [[User:Antares|Antares]] ([[User talk:Antares|talk]]) 12:46, 21 July 2012 (EDT) | In the article it says ''"You can use a Message to replace the display name of anything in a quest's alias"''. Does this mean that it would be possible to change the name of a cell? (Or even make it appear that you have? Even if you haven't).<BR>If so, how would I achieve this? It would make for an excellent touch in a mod that I am currently working on. [[User:Antares|Antares]] ([[User talk:Antares|talk]]) 12:46, 21 July 2012 (EDT) | ||
: | :Unfortunately I don't think so, since you can't make an Alias of a cell, only of a Location. But maybe that I'm wrong : could you assign a Location associated with a specific cell (Location data) to an alias with text replacement, and then have it's new Alias name appear when you get to that location? And if it works, would this also work with doors leading to such cell for them to display the new Location's Alias name? --[[User:HawkFest|HawkFest]] ([[User talk:HawkFest|talk]]) 2013-02-24T11:32:56 (EST) |
Revision as of 11:41, 24 February 2013
How do I associate a book with a quest? I cannot get the text replacement to show - the book is blank apart from the first few words before the text replacement. I created a quest alias (as a reference alias) for the book - ticked the 'uses stored text' (the page states 'displays text' but I think this might be an error as the only options are 'stores text' or 'uses stored text') tried to use <Alias=Player> and it will not show. I make sure the quest has started before reading the book.
Check out the note about the new checkbox introduced in 1.5 update: http://www.creationkit.com/Talk:Quest_Stages_Tab LukeH 05:11, 2 April 2012 (EDT)
Name replaced with Message
In the article it says "You can use a Message to replace the display name of anything in a quest's alias". Does this mean that it would be possible to change the name of a cell? (Or even make it appear that you have? Even if you haven't).
If so, how would I achieve this? It would make for an excellent touch in a mod that I am currently working on. Antares (talk) 12:46, 21 July 2012 (EDT)
- Unfortunately I don't think so, since you can't make an Alias of a cell, only of a Location. But maybe that I'm wrong : could you assign a Location associated with a specific cell (Location data) to an alias with text replacement, and then have it's new Alias name appear when you get to that location? And if it works, would this also work with doors leading to such cell for them to display the new Location's Alias name? --HawkFest (talk) 2013-02-24T11:32:56 (EST)