Difference between revisions of "IsCleared - Location"

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== Notes ==
== Notes ==
* Needs more testing. It appears this does not work as intended.
*This function checks if the dungeon is '''currently''' cleared, as in the moment you clear it, this function will return true. For dungeons that have respawned, this will return false until the boss is killed again, regardless if the dungeon has already been marked as cleared in an earlier run.
 
*A location is cleared whenever all enemies that have a "Boss" [[LocationRefType]] assigned to them is killed.
== See Also ==
== See Also ==
*[[Location Script]]
*[[Location Script]]

Latest revision as of 13:35, 11 July 2023

Member of: Location Script

Returns if this location is flagged as cleared or not.

Syntax[edit | edit source]

bool Function IsCleared() native

Parameters[edit | edit source]

None.

Return Value[edit | edit source]

Whether this location is flagged as cleared or not.

Examples[edit | edit source]

; Is this location cleared?
if (MyHouseProperty.IsCleared())
  Debug.Trace("My house is cleared")
endIf

Notes[edit | edit source]

  • This function checks if the dungeon is currently cleared, as in the moment you clear it, this function will return true. For dungeons that have respawned, this will return false until the boss is killed again, regardless if the dungeon has already been marked as cleared in an earlier run.
  • A location is cleared whenever all enemies that have a "Boss" LocationRefType assigned to them is killed.

See Also[edit | edit source]