SetAnimationVariableInt - ObjectReference: Difference between revisions
Jump to navigation
Jump to search
imported>SarthesArai m (→Notes: internal link) |
TwilightSky (talk | contribs) m (→Notes: Updated animation variable list link and removed broken old beth forums link.) |
||
| Line 23: | Line 23: | ||
== Notes == | == Notes == | ||
*A full list of variables can be found at the [ | *A full list of variables can be found at the [https://ck.uesp.net/wiki/Talk:GetAnimationVariableInt_-_ObjectReference List of Animation Variables]. | ||
== See Also == | == See Also == | ||
Revision as of 18:27, 27 May 2024
Member of: ObjectReference Script
Sets the value of a variable on the reference's animation graph - Int version.
Syntax
Function SetAnimationVariableInt(string asVariableName, int aiNewValue) nativeParameters
- asVariableName: The name of the variable to read from the graph.
- aiNewValue: The new variable value.
Return Value
Examples
; Force actor to use melee weapon
SetAnimationVariableInt("iRightHandType", 1)Notes
- A full list of variables can be found at the List of Animation Variables.