Difference between revisions of "AddForm - LeveledItem"

From the CreationKit Wiki
Jump to navigation Jump to search
imported>Chesko
(Description of recent tests regarding the functionality of this function.)
imported>Mornedil
Line 26: Line 26:
== Notes ==
== Notes ==
* In previous versions of Skyrim, this function did not work correctly. As of Skyrim 1.9.32.0.8, it works as described above.
* In previous versions of Skyrim, this function did not work correctly. As of Skyrim 1.9.32.0.8, it works as described above.
* Users may experience merchants that do not sell items added to LeveledItems used by that merchant using this function. This is usually because the player has spoken to the merchant in the recent past (within the last 48 hours); LeveledItem lists are evaluated when the player views that merchant's merchandise, and the items added to the LeveledItem list will not be available until the merchant resets their merchandise again. The items added to the LeveledItem list by this function should become available after the player waits 48 hours in-game.
* Users may experience merchants that do not sell items added to LeveledItems used by that merchant using this function. This is usually because the player has spoken to the merchant in the recent past (within the last 48 hours); LeveledItem lists are evaluated when the player views that merchant's merchandise, and the items added to the LeveledItem list will not be available until the merchant resets their merchandise again. The items added to the LeveledItem list by this function should become available after the player waits 48 hours in-game. Another way of forcing the merchant to update their merchandise is to quicksave, then attack them, and quick load. This should make them reset their merchandise when you talk to them again.


== See Also ==
== See Also ==
*[[LeveledItem Script]]
*[[LeveledItem Script]]
*[[Revert - LeveledItem]]
*[[Revert - LeveledItem]]

Revision as of 10:05, 13 July 2016

Member of: LeveledItem Script

Adds the given form to the leveled list.

Syntax

Function AddForm(Form apForm, int auiLevel, int auiCount) native

Parameters

  • apForm: Form to add to the leveled list
  • auiLevel: Level to add form under
  • auiCount: Number of items to add

Return Value

None.

Examples

; Add 2 axes to the list at level 5
CoolItems.AddForm(Axe, 5, 2)

Notes

  • In previous versions of Skyrim, this function did not work correctly. As of Skyrim 1.9.32.0.8, it works as described above.
  • Users may experience merchants that do not sell items added to LeveledItems used by that merchant using this function. This is usually because the player has spoken to the merchant in the recent past (within the last 48 hours); LeveledItem lists are evaluated when the player views that merchant's merchandise, and the items added to the LeveledItem list will not be available until the merchant resets their merchandise again. The items added to the LeveledItem list by this function should become available after the player waits 48 hours in-game. Another way of forcing the merchant to update their merchandise is to quicksave, then attack them, and quick load. This should make them reset their merchandise when you talk to them again.

See Also