Difference between revisions of "EffectShader Script"
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imported>Jlundin (New page: Category:Scripting Category:Papyrus Category:Script Objects '''Extends:''' Form Script Script for the manipulation of magic effect shaders. == Definition == <source lang...) |
imported>Jog |
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== Member Functions == | == Member Functions == | ||
'''Function [[Play - EffectShader|Play]](ObjectReference akObject, float afDuration)''' | |||
*Plays this magic effect shader on the specified object for the specified duration in seconds. | |||
'''Function [[Stop - EffectShader|Stop]](ObjectReference akObject)''' | |||
*Stops playing this effect shader on the object. | |||
== Events == | == Events == | ||
None | None |
Revision as of 12:43, 20 February 2012
Extends: Form Script
Script for the manipulation of magic effect shaders.
Definition
ScriptName EffectShader extends Form
Properties
None
Global Functions
None
Member Functions
Function Play(ObjectReference akObject, float afDuration)
- Plays this magic effect shader on the specified object for the specified duration in seconds.
Function Stop(ObjectReference akObject)
- Stops playing this effect shader on the object.
Events
None