Difference between revisions of "EffectShader Script"

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imported>Jlundin
(New page: Category:Scripting Category:Papyrus Category:Script Objects '''Extends:''' Form Script Script for the manipulation of magic effect shaders. == Definition == <source lang...)
 
imported>Jog
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== Member Functions ==
== Member Functions ==
*Function [[Play - EffectShader|Play]](ObjectReference akObject, float afDuration)
'''Function [[Play - EffectShader|Play]](ObjectReference akObject, float afDuration)'''
**Plays this magic effect shader on the specified object for the specified duration in seconds.
*Plays this magic effect shader on the specified object for the specified duration in seconds.
*Function [[Stop - EffectShader|Stop]](ObjectReference akObject)
 
**Stops playing this effect shader on the object.
'''Function [[Stop - EffectShader|Stop]](ObjectReference akObject)'''
*Stops playing this effect shader on the object.


== Events ==
== Events ==
None
None

Revision as of 12:43, 20 February 2012


Extends: Form Script

Script for the manipulation of magic effect shaders.

Definition

ScriptName EffectShader extends Form

Properties

None

Global Functions

None

Member Functions

Function Play(ObjectReference akObject, float afDuration)

  • Plays this magic effect shader on the specified object for the specified duration in seconds.

Function Stop(ObjectReference akObject)

  • Stops playing this effect shader on the object.

Events

None