Difference between revisions of "EffectShader Script"

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imported>Jlundin
(New page: Category:Scripting Category:Papyrus Category:Script Objects '''Extends:''' Form Script Script for the manipulation of magic effect shaders. == Definition == <source lang...)
 
imported>CraftySentinel
m (→‎Member Functions: Formatting Change)
 
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== Member Functions ==
== Member Functions ==
*Function [[Play - EffectShader|Play]](ObjectReference akObject, float afDuration)
 
**Plays this magic effect shader on the specified object for the specified duration in seconds.
{|class="wikitable" width =100%
*Function [[Stop - EffectShader|Stop]](ObjectReference akObject)
!style="text-align:left;"|Function
**Stops playing this effect shader on the object.
!style="text-align:left;"|Description
|-
|[[Play - EffectShader|'''Play'''(ObjectReference ''akObject'', Float ''afDuration'')]]
|Plays this magic effect shader on the specified object for the specified duration in seconds.
|-
 
|[[Stop - EffectShader|'''Stop'''(ObjectReference ''akObject'')]]
|Stops playing this effect shader on the object.
|-
 
|}


== Events ==
== Events ==
None
None

Latest revision as of 03:54, 24 October 2013


Extends: Form Script

Script for the manipulation of magic effect shaders.

Definition[edit | edit source]

ScriptName EffectShader extends Form

Properties[edit | edit source]

None

Global Functions[edit | edit source]

None

Member Functions[edit | edit source]

Function Description
Play(ObjectReference akObject, Float afDuration) Plays this magic effect shader on the specified object for the specified duration in seconds.
Stop(ObjectReference akObject) Stops playing this effect shader on the object.

Events[edit | edit source]

None