Difference between revisions of "Effect Item"
→Effect Item Dialog: verified experimentally: made a conc-aimed spell that checks GetLightLevel; used FW to change lighting, verified with GLL; spell behavior did not change mid-cast
imported>DavidJCobb (→Effect Item Dialog: this would've been good to know) |
imported>DavidJCobb (→Effect Item Dialog: verified experimentally: made a conc-aimed spell that checks GetLightLevel; used FW to change lighting, verified with GLL; spell behavior did not change mid-cast) |
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** Based on these values and the properties of the [[Magic Effect]], the other values in this section will be automatically calculated. | ** Based on these values and the properties of the [[Magic Effect]], the other values in this section will be automatically calculated. | ||
*'''[[:Category:Conditions|Conditions]]:''' The effect will only function if these conditions are true. Note that excessive conditions can cause performance issues. | *'''[[:Category:Conditions|Conditions]]:''' The effect will only function if these conditions are true. Note that excessive conditions can cause performance issues. | ||
== Notes == | |||
* Conditions are usually checked every second of gameplay. However, concentration spells only appear to check their effects' conditions once, when the spell is first cast. | |||
{{Languages|Effect Item}} | {{Languages|Effect Item}} | ||
[[Category:Magic]] | [[Category:Magic]] |