Difference between revisions of "EquipItemEx - Actor"
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imported>Wafflesalot (Created page with "Category:Scripting Category:Papyrus Category:SKSE '''SKSE Member of:''' Actor Script Forces this actor to equip the specified item at the specified slot. == ...") |
imported>Wafflesalot (→Examples: Replaced : with ; to signify comment.) |
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== Examples == | == Examples == | ||
<source lang="papyrus"> | <source lang="papyrus"> | ||
;Force the player to equip swordProperty to the Default slot | |||
Game.GetPlayer().EquipItemEx(swordProperty) | Game.GetPlayer().EquipItemEx(swordProperty) | ||
</source> | </source> |
Revision as of 20:06, 27 February 2013
SKSE Member of: Actor Script
Forces this actor to equip the specified item at the specified slot.
Syntax
Function EquipItemEx(Form item, int equipSlot = 0, bool preventUnequip = false, bool equipSound = true) native
Parameters
- item - The Form of the item to equip.
- equipSlot - The slot you wish to equip the item to.
- Default Slot = 0
- Right Hand Slot = 1
- Left Hand Slot = 2
- preventUnequip - If true, will prevent unequipping of the item for the actor.
- equipSound - If true, no sound will be played on the equip.
Examples
;Force the player to equip swordProperty to the Default slot
Game.GetPlayer().EquipItemEx(swordProperty)
; Force Ralof to equip a Dagger to his Left hand and do not suppress the sound.
Ralof.EquipItemEx(DaggerProperty, 2, false, false )