Difference between revisions of "EquipItemEx - Actor"

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imported>Wafflesalot
(Created page with "Category:Scripting Category:Papyrus Category:SKSE '''SKSE Member of:''' Actor Script Forces this actor to equip the specified item at the specified slot. == ...")
 
imported>Wafflesalot
(→‎Examples: Replaced : with ; to signify comment.)
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== Examples ==
== Examples ==
<source lang="papyrus">
<source lang="papyrus">
:Force the player to equip swordProperty to the Default slot
;Force the player to equip swordProperty to the Default slot
Game.GetPlayer().EquipItemEx(swordProperty)
Game.GetPlayer().EquipItemEx(swordProperty)
</source>
</source>

Revision as of 20:06, 27 February 2013

SKSE Member of: Actor Script

Forces this actor to equip the specified item at the specified slot.

Syntax

Function EquipItemEx(Form item, int equipSlot = 0, bool preventUnequip = false, bool equipSound = true) native

Parameters

  • item - The Form of the item to equip.
  • equipSlot - The slot you wish to equip the item to.
    • Default Slot = 0
    • Right Hand Slot = 1
    • Left Hand Slot = 2
  • preventUnequip - If true, will prevent unequipping of the item for the actor.
  • equipSound - If true, no sound will be played on the equip.


Examples

;Force the player to equip swordProperty to the Default slot
Game.GetPlayer().EquipItemEx(swordProperty)


; Force Ralof to equip a Dagger to his Left hand and do not suppress the sound.
Ralof.EquipItemEx(DaggerProperty, 2, false, false )

Notes

See Also