Difference between revisions of "Favors Tab"

1,020 bytes added ,  17:13, 8 December 2014
favor events listed
imported>Eishunsama
imported>Werez
(favor events listed)
 
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The dialogue in a [[:Category:Quest|Quest's]] [[Favors Tab]] will play in response to specific Follower Command events generated by the game. The Favors Tab can have one [[Topic]] for each of these events (Agree, Refuse, MoralRefusal, etc.), and a stack of [[Topic Info|Infos]] associated with that event.
The dialogue in a [[:Category:Quest|Quest's]] [[Favors Tab]] will play in response to specific Follower Command events generated by the game. The Favors Tab can have one [[Topic]] for each of these events (Agree, Refuse, MoralRefusal, etc.), and a stack of [[Topic Info|Infos]] associated with that event.
=Favor Dialogue Subtypes=
Favor Dialogue has the following event subtypes:
*'''Agree:''' Said when the follower agrees to do what the player wanted, like sit on a chair.
*'''ExitFavorState:''' Said when the player exits the follower command dialog.
*'''MoralRefusal:''' Said when the follower refuses to do something against their [[AI_Data_Tab#Morality|Morality]], such as stealing something.
*'''Refuse:''' Said when it's impossible for the follower to do what the player wanted.
*'''Show:''' Said when the player enters the follower command event.
*'''FlyingMountLand:''' Said when the player gives a landing request to their mount.
*'''FlyingMountCancelLand:''' Said when the player cancels their landing request.
*'''FlyingMountAcceptTarget:''' Said when the mount accepts a target for attack.
*'''FlyingMountRejectTarget:''' Said when the mount rejects a target for attack.
*'''FlyingMountNoTarget:'''
*'''FlyingMountDestinationReached:''' Said when the player travels to a location on the mount and reaches it.


{{languages|Favors_Tab}}
{{languages|Favors_Tab}}
[[Category:Quests]]
[[Category:Quests]]
[[Category:Dialogue]]
[[Category:Dialogue]]
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