Difference between revisions of "GetNthRecoveryTime - Shout"
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imported>Terra Nova2 (Created page for GetNthRecoveryTime) |
imported>Terra Nova2 m (Removed SKSE version, since I don't know which version these were added.) |
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[[Category:Scripting]] | [[Category:Scripting]] | ||
[[Category:Papyrus]] | [[Category:Papyrus]] | ||
'''Member of:''' [[Shout Script]] (Requires SKSE | '''Member of:''' [[Shout Script]] (Requires SKSE) | ||
Gets the specified recovery time for the Nth Word of this shout. | Gets the specified recovery time for the Nth Word of this shout. | ||
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== Syntex == | == Syntex == | ||
<source lang="Papyrus"> | <source lang="Papyrus"> | ||
Function GetNthRecoveryTime(Int n) native | Float Function GetNthRecoveryTime(Int n) native | ||
</source> | </source> | ||
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<source lang="papyrus"> | <source lang="papyrus"> | ||
Shout property UnrelentingForceShout auto | Shout property UnrelentingForceShout auto | ||
; Obtain Word Fus recovery time for Unrelenting Force. | ; Obtain Word Fus recovery time for Unrelenting Force. | ||
Float fFusRecoveryTime = UnrelentingForceShout.GetNthRecoveryTime(0) | Float fFusRecoveryTime = UnrelentingForceShout.GetNthRecoveryTime(0) | ||
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== See Also == | == See Also == | ||
*[[GetNthWordOfPower - | *[[GetNthWordOfPower - Shout]] | ||
*[[GetNthSpell - Shout]] | *[[GetNthSpell - Shout]] | ||
*[[SetNthSpell - Shout]] | *[[SetNthSpell - Shout]] |
Latest revision as of 06:21, 20 February 2016
Member of: Shout Script (Requires SKSE)
Gets the specified recovery time for the Nth Word of this shout.
Syntex[edit | edit source]
Float Function GetNthRecoveryTime(Int n) native
Parameters[edit | edit source]
- Int n: The corresponding number for the WordOfPower associated with this Shout.
- 0 - Recovery Time for first word.
- 1 - Recovery Time for second word.
- 2 - Recovery Time for third word.
Return value[edit | edit source]
- The recovery time value of this word of power for this shout.
Examples[edit | edit source]
Shout property UnrelentingForceShout auto
; Obtain Word Fus recovery time for Unrelenting Force.
Float fFusRecoveryTime = UnrelentingForceShout.GetNthRecoveryTime(0)