Difference between revisions of "GetSleeping"
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imported>SJML Bot (Bot creating condition functions pages.) |
imported>Chesko |
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[[Category:Console Commands]] | |||
[[Category:Condition Functions]] | |||
== Syntax == | |||
ActorID.GetSleeping | ActorID.GetSleeping | ||
== Return Value == | |||
The actor's current sleep state. | |||
*0 - Not sleeping | |||
*1 - Loading sleeping idle | |||
*2 - Getting ready to sleep | |||
*3 - Is sleeping | |||
*4 - Getting ready to wake up | |||
== Notes == | |||
* This will return the player's sleeping animation state as well, which is not normally used. If you are trying to determine if the player is sleeping by using a bed or similar, use [[IsPCSleeping]] instead. | |||
[[ | == See Also == | ||
*[[Actor Script]] | |||
[[ | *[[GetSleepState - Actor]] | ||
*[[IsPCSleeping]] |
Latest revision as of 10:59, 1 January 2013
Syntax[edit | edit source]
ActorID.GetSleeping
Return Value[edit | edit source]
The actor's current sleep state.
- 0 - Not sleeping
- 1 - Loading sleeping idle
- 2 - Getting ready to sleep
- 3 - Is sleeping
- 4 - Getting ready to wake up
Notes[edit | edit source]
- This will return the player's sleeping animation state as well, which is not normally used. If you are trying to determine if the player is sleeping by using a bed or similar, use IsPCSleeping instead.