Difference between revisions of "GetWeight - ActorBase"

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imported>PurpleLunchbox
(Created page with "Category:Scripting Category:Papyrus Category:SKSE '''SKSE Member of:''' ActorBase Script Returns the body weight of this ActorBase. (This function requires SK...")
 
imported>PurpleLunchbox
 
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'''SKSE Member of:''' [[ActorBase Script]]
'''SKSE Member of:''' [[ActorBase Script]]


Returns the body weight of this ActorBase. (This function requires SKSE)
Returns the body weight of this actor. (This function requires SKSE)


== Syntax ==
== Syntax ==
Line 15: Line 15:


== Return Value ==
== Return Value ==
Returns the body weight of this ActorBase.
Returns the body weight of this actor.


== Notes ==
== Notes ==

Latest revision as of 04:18, 10 May 2012

SKSE Member of: ActorBase Script

Returns the body weight of this actor. (This function requires SKSE)

Syntax[edit | edit source]

float Function GetWeight() native

Parameters[edit | edit source]

None

Return Value[edit | edit source]

Returns the body weight of this actor.

Notes[edit | edit source]

  • The body weight is a value from 0-100 which is related to the weight when creating your character in the race menu.

Examples[edit | edit source]

ActorBase pActorBase = Game.GetPlayer().GetActorBase()
float weight = pActorBase.GetWeight()
Debug.Trace("The players body weight is " + weight + "%")

See Also[edit | edit source]