Difference between revisions of "Ingredient Script"
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imported>CraftySentinel (Reverted To List) |
imported>Xander9009 m (Fixed typo: missing "e" in "Determines" under 'GetIsNthEffectKnown') |
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(One intermediate revision by one other user not shown) | |||
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:*Sets the duration of the specified effect. | :*Sets the duration of the specified effect. | ||
:'''Bool [[GetIsNthEffectKnown - Ingredient|GetIsNthEffectKnown]](Int ''index'')''' | |||
:*Determines whether the player knows this effect. | |||
== Events == | == Events == |
Latest revision as of 16:17, 29 July 2014
Extends: Form Script
Script that represents an alchemy ingredient.
Definition[edit | edit source]
ScriptName Ingredient extends Form
Properties[edit | edit source]
None
Global Functions[edit | edit source]
None
Member Functions[edit | edit source]
- Bool IsHostile()
- Returns whether this ingredient is considered hostile or not.
- LearnEffect(Int aiIndex)
- Flags the effect with the given index as known by the player.
- Int LearnNextEffect()
- Flags the next unknown effect as known by the player, returning index of learned effect.
- LearnAllEffects()
- Flags the all effects as known by the player.
SKSE Member Functions[edit | edit source]
- Int GetNumEffects()
- Returns the number of effects on this ingredient.
- Float GetNthEffectMagnitude(Int index)
- Returns the magnitude of the specified effect of this ingredient.
- Int GetNthEffectArea(Int index)
- Returns the area of the specified effect of this ingredient.
- Int GetNthEffectDuration(Int index)
- Returns the duration of the specified effect of this ingredient.
- MagicEffect GetNthEffectMagicEffect(Int index)
- Returns the MagicEffect of the specified effect of this ingredient.
- Int GetCostliestEffectIndex()
- Returns which effect of the ingredient has the highest cost.
- SetNthEffectMagnitude(Int index, Float value)
- Sets the magnitude of the specified effect.
- SetNthEffectArea(Int index, Int value)
- Sets the area of the specified effect.
- SetNthEffectDuration(Int index, Int value)
- Sets the duration of the specified effect.
- Bool GetIsNthEffectKnown(Int index)
- Determines whether the player knows this effect.
Events[edit | edit source]
None