Difference between revisions of "IsUndead"

From the CreationKit Wiki
Jump to navigation Jump to search
imported>Axonis
(Checks ActorTypeUndead but doesn't work on the player)
imported>Axonis
m
 
Line 1: Line 1:
Returns 1 if the actor is a recently animated dead or if they have the ActorTypeUndead [KYWD:00013796] keyword. However, it always returns 0 for the player character. and for that reason this function should generally be used together with an ActorTypeUndead keyword check.
Returns 1 if the actor is a recently animated dead or if they have the ActorTypeUndead [KYWD:00013796] keyword. However, it always returns 0 for the player character and for that reason this function should generally be used together with an ActorTypeUndead keyword check.


[[Category:Condition Functions]]
[[Category:Condition Functions]]

Latest revision as of 02:27, 15 February 2017

Returns 1 if the actor is a recently animated dead or if they have the ActorTypeUndead [KYWD:00013796] keyword. However, it always returns 0 for the player character and for that reason this function should generally be used together with an ActorTypeUndead keyword check.