Difference between revisions of "OnStoryIncreaseLevel - Quest"

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(→‎Examples: Note about when the event fires.)
 
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== Notes ==
* The event fires when you increase a stat and exit from the perk menu.


== See Also ==
== See Also ==
*[[Quest Script]]
*[[Quest Script]]
*[[OnStoryIncreaseSkill - Quest]]
*[[OnStoryIncreaseSkill - Quest]]
*[[Increase Level|Increase Level - Story Manager Event]]

Latest revision as of 02:57, 29 November 2016

Member of: Quest Script

Event called when this quest is started via an increase level story manager event.

Syntax[edit | edit source]

Event OnStoryIncreaseLevel(int aiNewLevel)

Parameters[edit | edit source]

  • aiNewLevel: The level the player just got.

Examples[edit | edit source]

Event OnStoryIncreaseLevel(int aiNewLevel)
  Debug.Trace("Player just reached level " + aiNewLevel)
endEvent

Notes[edit | edit source]

  • The event fires when you increase a stat and exit from the perk menu.

See Also[edit | edit source]