Difference between revisions of "ReferenceAlias Script"

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imported>DayDreamer
m (→‎Member Functions: change Alias to Shorthand, as these are about aliases)
imported>Texashokies
(Added a Special Edition Exclusive section and added events relevant to the section.)
 
(One intermediate revision by one other user not shown)
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== Member Functions ==
== Member Functions ==


{|class="wikitable" width =100%
:'''[[AddInventoryEventFilter - ObjectReference|AddInventoryEventFilter]](Form ''akFilter'')'''
!style="text-align:left;"|Function
:*Adds an inventory event filter to this alias.
!style="text-align:left;"|Description
|-
|[[AddInventoryEventFilter - ObjectReference|'''AddInventoryEventFilter'''(Form ''akFilter'')]]
|Adds an inventory event filter to this alias.
|-


|[[Clear - ReferenceAlias|'''Clear'''()]]
:'''[[Clear - ReferenceAlias|Clear]]()'''
|Clears this alias from pointing at anything.
:*Clears this alias from pointing at anything.
|-


|[[ForceRefIfEmpty - ReferenceAlias|Bool '''ForceRefIfEmpty'''(ObjectReference ''akNewRef'')]]
:'''Bool [[ForceRefIfEmpty - ReferenceAlias|ForceRefIfEmpty]](ObjectReference ''akNewRef'')'''
|Tries to force a reference into the alias, but only if it's already empty.
:*Tries to force a reference into the alias, but only if it's already empty.
|-


|[[ForceRefTo - ReferenceAlias|'''ForceRefTo'''(ObjectReference ''akNewRef'')]]
:'''[[ForceRefTo - ReferenceAlias|ForceRefTo]](ObjectReference ''akNewRef'')'''
|Forces this alias to use the specified [[ObjectReference Script|ObjectReference]]
:*Forces this alias to use the specified [[ObjectReference Script|ObjectReference]]
|-


|[[GetActorReference - ReferenceAlias|Actor '''GetActorRef'''()]]
:'''Actor [[GetActorReference - ReferenceAlias|GetActorRef]]()'''
|Shorthand for GetActorReference().
:*Shorthand for GetActorReference().
|-


|[[GetActorReference - ReferenceAlias|Actor '''GetActorReference'''()]]
:'''Actor [[GetActorReference - ReferenceAlias|GetActorReference]]()'''
|Shorthand for GetReference() as [[Actor Script|Actor]].
:*Shorthand for GetReference() as [[Actor Script|Actor]].
|-


|[[GetReference - ReferenceAlias|ObjectReference '''GetRef'''()]]
:'''ObjectReference [[GetReference - ReferenceAlias|GetRef]]()'''
|Shorthand for GetReference().
:*Shorthand for GetReference().
|-


|[[GetReference - ReferenceAlias|ObjectReference '''GetReference'''()]]
:'''ObjectReference [[GetReference - ReferenceAlias|GetReference]]()'''
|Attempts to retrieve the [[ObjectReference Script|ObjectReference]] that this alias is pointing at
:*Attempts to retrieve the [[ObjectReference Script|ObjectReference]] that this alias is pointing at
|-


|[[RemoveAllInventoryEventFilters - ObjectReference|'''RemoveAllInventoryEventFilters'''()]]
:'''[[RemoveAllInventoryEventFilters - ObjectReference|RemoveAllInventoryEventFilters]]()'''
|Remove all inventory event filters on this alias.
:*Remove all inventory event filters on this alias.
|-


|[[RemoveInventoryEventFilter - ObjectReference|'''RemoveInventoryEventFilter'''(Form ''akFilter'')]]
:'''[[RemoveInventoryEventFilter - ObjectReference|RemoveInventoryEventFilter]](Form ''akFilter'')'''
|Remove a specific inventory event filter.
:*Remove a specific inventory event filter.
|-


|[[TryToAddToFaction - ReferenceAlias|Bool '''TryToAddToFaction'''(Faction ''FactionToAddTo'')]]
:'''Bool [[TryToAddToFaction - ReferenceAlias|TryToAddToFaction]](Faction ''FactionToAddTo'')'''
|Attempts to add the reference this alias points to to a faction
:*Attempts to add the reference this alias points to to a faction
|-


|[[TryToClear - ReferenceAlias|Bool '''TryToClear'''()]]
:'''Bool [[TryToClear - ReferenceAlias|TryToClear]]()'''
|Attempts to clear this alias
:*Attempts to clear this alias
|-


|[[TryToDisable - ReferenceAlias|Bool '''TryToDisable'''()]]
:'''Bool [[TryToDisable - ReferenceAlias|TryToDisable]]()'''
|Attempts to disable the reference this alias points at
:*Attempts to disable the reference this alias points at
|-


|[[TryToDisableNoWait - ReferenceAlias|Bool '''TryToDisableNoWait'''()]]
:'''Bool [[TryToDisableNoWait - ReferenceAlias|TryToDisableNoWait]]()'''
|Attempts to disable the reference this alias points at (the no-wait version)
:*Attempts to disable the reference this alias points at (the no-wait version)
|-


|[[TryToEnable - ReferenceAlias|Bool '''TryToEnable'''()]]
:'''Bool [[TryToEnable - ReferenceAlias|TryToEnable]]()'''
|Attempts to enable the reference this alias points at
:*Attempts to enable the reference this alias points at
|-


|[[TryToEnableNoWait - ReferenceAlias|Bool '''TryToEnableNoWait'''()]]
:'''Bool [[TryToEnableNoWait - ReferenceAlias|TryToEnableNoWait]]()'''
|Attempts to enable the reference this alias points at (no-wait version)
:*Attempts to enable the reference this alias points at (no-wait version)
|-


|[[TryToEvaluatePackage - ReferenceAlias|Bool '''TryToEvaluatePackage'''()]]
:'''Bool [[TryToEvaluatePackage - ReferenceAlias|TryToEvaluatePackage]]()'''
|Attempts to get the actor this alias points at to re-evaluate his package stack
:*Attempts to get the actor this alias points at to re-evaluate his package stack
|-


|[[TryToKill - ReferenceAlias|Bool '''TryToKill'''()]]
:'''Bool [[TryToKill - ReferenceAlias|TryToKill]]()'''
|Attempts to kill the actor this alias points at
:*Attempts to kill the actor this alias points at
|-


|[[TryToMoveTo - ReferenceAlias|Bool '''TryToMoveTo'''(ObjectReference ''RefToMoveTo'')]]
:'''Bool [[TryToMoveTo - ReferenceAlias|TryToMoveTo]](ObjectReference ''RefToMoveTo'')'''
|Attempts to move the reference this alias points to to the target reference
:*Attempts to move the reference this alias points to to the target reference
|-


|[[TryToRemoveFromFaction - ReferenceAlias|Bool '''TryToRemoveFromFaction'''(Faction ''FactionToRemoveFrom'')]]
:'''Bool [[TryToRemoveFromFaction - ReferenceAlias|TryToRemoveFromFaction]](Faction ''FactionToRemoveFrom'')'''
|Attempts to remove the reference this alias points to from a faction
:*Attempts to remove the reference this alias points to from a faction
|-


|[[TryToReset - ReferenceAlias|Bool '''TryToReset'''()]]
:'''Bool [[TryToReset - ReferenceAlias|TryToReset]]()'''
|Attempts to reset the reference this alias points at
:*Attempts to reset the reference this alias points at
|-


|[[TryToStopCombat - ReferenceAlias|Bool '''TryToStopCombat'''()]]
:'''Bool [[TryToStopCombat - ReferenceAlias|TryToStopCombat]]()'''
|Attempts to remove the actor this alias points at from combat
:*Attempts to remove the actor this alias points at from combat
|-
 
|}


== Events ==
== Events ==
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ReferenceAliases may also receive [[Actor Script#Events|additional events]] if they are pointing at an [[Actor Script|Actor]].
ReferenceAliases may also receive [[Actor Script#Events|additional events]] if they are pointing at an [[Actor Script|Actor]].
== Special Edition Exclusive Events ==
'''[[OnLycanthropyStateChanged - ReferenceAlias|OnLycanthropyStateChanged]](Bool ''abIsWerewolf'')'''
*Event received when the lycanthropy state of this actor changes
'''[[OnPlayerFastTravelEnd - ReferenceAlias|OnPlayerFastTravelEnd]](Float ''afTravelGameTimeHours'')'''
*Event received when the player finishes fast travel.
'''[[OnVampirismStateChanged - ReferenceAlias|OnVampirismStateChanged]](bool ''abIsVampire'')'''
*Event received when the vampirism state of this actor changes
'''[[OnVampireFeed - ReferenceAlias|OnVampireFeed]](Actor ''akTarget'')'''
*Event received when this actor feeds on another, as a vampire

Latest revision as of 19:11, 3 October 2017


Extends: Alias Script

Script for the manipulation of reference aliases.

Definition[edit | edit source]

ScriptName ReferenceAlias extends Alias

Properties[edit | edit source]

None

Global Functions[edit | edit source]

None

Member Functions[edit | edit source]

AddInventoryEventFilter(Form akFilter)
  • Adds an inventory event filter to this alias.
Clear()
  • Clears this alias from pointing at anything.
Bool ForceRefIfEmpty(ObjectReference akNewRef)
  • Tries to force a reference into the alias, but only if it's already empty.
ForceRefTo(ObjectReference akNewRef)
Actor GetActorRef()
  • Shorthand for GetActorReference().
Actor GetActorReference()
  • Shorthand for GetReference() as Actor.
ObjectReference GetRef()
  • Shorthand for GetReference().
ObjectReference GetReference()
RemoveAllInventoryEventFilters()
  • Remove all inventory event filters on this alias.
RemoveInventoryEventFilter(Form akFilter)
  • Remove a specific inventory event filter.
Bool TryToAddToFaction(Faction FactionToAddTo)
  • Attempts to add the reference this alias points to to a faction
Bool TryToClear()
  • Attempts to clear this alias
Bool TryToDisable()
  • Attempts to disable the reference this alias points at
Bool TryToDisableNoWait()
  • Attempts to disable the reference this alias points at (the no-wait version)
Bool TryToEnable()
  • Attempts to enable the reference this alias points at
Bool TryToEnableNoWait()
  • Attempts to enable the reference this alias points at (no-wait version)
Bool TryToEvaluatePackage()
  • Attempts to get the actor this alias points at to re-evaluate his package stack
Bool TryToKill()
  • Attempts to kill the actor this alias points at
Bool TryToMoveTo(ObjectReference RefToMoveTo)
  • Attempts to move the reference this alias points to to the target reference
Bool TryToRemoveFromFaction(Faction FactionToRemoveFrom)
  • Attempts to remove the reference this alias points to from a faction
Bool TryToReset()
  • Attempts to reset the reference this alias points at
Bool TryToStopCombat()
  • Attempts to remove the actor this alias points at from combat

Events[edit | edit source]

ReferenceAliases receive events from the ObjectReference they are pointing at.

ReferenceAliases may also receive additional events if they are pointing at an Actor.

Special Edition Exclusive Events[edit | edit source]

OnLycanthropyStateChanged(Bool abIsWerewolf)

  • Event received when the lycanthropy state of this actor changes

OnPlayerFastTravelEnd(Float afTravelGameTimeHours)

  • Event received when the player finishes fast travel.

OnVampirismStateChanged(bool abIsVampire)

  • Event received when the vampirism state of this actor changes

OnVampireFeed(Actor akTarget)

  • Event received when this actor feeds on another, as a vampire