Difference between revisions of "SetAnimationVariableBool - ObjectReference"

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== Notes ==
== Notes ==
*A full list of variables can be found [http://forums.bethsoft.com/topic/1360112-full-dump-of-all-animation-variables/ here.]
*A full list of variables can be found here: [https://ck.uesp.net/wiki/Talk:GetAnimationVariableBool_-_ObjectReference List of Animation Variables].


== See Also ==
== See Also ==

Latest revision as of 18:26, 27 May 2024

Member of: ObjectReference Script

Sets the value of a variable on the reference's animation graph - Bool version.

Syntax[edit | edit source]

Function SetAnimationVariableBool(string asVariableName, bool abNewValue) native

Parameters[edit | edit source]

  • asVariableName: The name of the variable to read from the graph.
  • abNewValue: The new variable value.

Return Value[edit | edit source]

Examples[edit | edit source]

; Force graph in to animation driven state
SetAnimationVariableBool("bAnimationDriven", true)

Notes[edit | edit source]

See Also[edit | edit source]