Difference between revisions of "SetAnimationVariableBool - ObjectReference"
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== Notes == | == Notes == | ||
*A full list of variables can be found [ | *A full list of variables can be found here: [https://ck.uesp.net/wiki/Talk:GetAnimationVariableBool_-_ObjectReference List of Animation Variables]. | ||
== See Also == | == See Also == |
Latest revision as of 18:26, 27 May 2024
Member of: ObjectReference Script
Sets the value of a variable on the reference's animation graph - Bool version.
Syntax[edit | edit source]
Function SetAnimationVariableBool(string asVariableName, bool abNewValue) native
Parameters[edit | edit source]
- asVariableName: The name of the variable to read from the graph.
- abNewValue: The new variable value.
Return Value[edit | edit source]
Examples[edit | edit source]
; Force graph in to animation driven state
SetAnimationVariableBool("bAnimationDriven", true)
Notes[edit | edit source]
- A full list of variables can be found here: List of Animation Variables.