Difference between revisions of "SheatheWeapon - Actor"
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imported>Bot Owned (Created page with "Category:Scripting Category:Papyrus Category:SKSE '''SKSE Member of:''' Actor Script''' Forces this actor to sheathe his weapon. == Syntax == <source lang="p...") |
imported>Bot Owned m (→Examples: Small Fix to Example) |
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Line 22: | Line 22: | ||
If PlayerRef.IsWeaponDrawn() ;If Player has a weapon drawn, | If PlayerRef.IsWeaponDrawn() ;If Player has a weapon drawn, | ||
PlayerRef.SheatheWeapon() ;Sheathe the drawn weapon. | |||
EndIf | EndIf | ||
</source> | </source> |
Latest revision as of 22:18, 31 May 2013
SKSE Member of: Actor Script
Forces this actor to sheathe his weapon.
Syntax[edit | edit source]
Function SheatheWeapon() native
Parameters[edit | edit source]
None.
Return Value[edit | edit source]
None.
Examples[edit | edit source]
Actor PlayerRef = Game.GetPlayer()
If PlayerRef.IsWeaponDrawn() ;If Player has a weapon drawn,
PlayerRef.SheatheWeapon() ;Sheathe the drawn weapon.
EndIf