Difference between revisions of "Talk:FormList"

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imported>Sein schatten
imported>Rasikko
(Cells will be flagged as edited when added to a formlist.)
 
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[[User:Sein schatten|Sein schatten]] ([[User talk:Sein schatten|talk]]) 2015-02-22T09:40:54 (EST)
[[User:Sein schatten|Sein schatten]] ([[User talk:Sein schatten|talk]]) 2015-02-22T09:40:54 (EST)
:I agree about the length of the lists. I'm not having this problem at all, and Hearthfire includes two lists with over 300 entries (BYOHRelationshipAdoptionPlayerGiftChildFemale and BYOHRelationshipAdoptionPlayerGiftChildMale). The link in the note mentioned the problem for leveled items, and later got into accessing FormLists via SKSE, so I suspect this may be either a misunderstanding or something SKSE-specific. <span style="white-space:nowrap; line-height:0;">&ndash; [[User:RobinHood70|<span style="color:royalblue; font-size:150%; font-family:Vladimir Script,serif">Robin Hood</span>]]&nbsp; [[User_talk:RobinHood70|<span style="font-size:70%; vertical-align:super;">(talk)</span>]]</span> 2015-03-11T18:13:38 (EDT)
:I had a formlist with 3500 entries in one of my mods. Internally I'm pretty sure it's a linked list and there is likely no limit. -[[User:Egocarib|egocarib]] ([[User talk:Egocarib|talk]]) 2015-03-12T20:31:51 (EDT)
== Additive Behaviour ==
Are FormLists the only true additive forms in the game? Meaning, multiple mods can add items to them without stepping on eachothers toes? Via scripting, of course. But can multiple mods add entries to a single FormList in the ESP and it will be additive across all of them? --[[User:Darkconsole|Darkconsole]] ([[User talk:Darkconsole|talk]]) 2015-08-14T18:50:35 (EDT)
== Adding Cells to a FormList ==
Adding a cell to a formlist will cause the CK to flag that cell as edited. --[[User:Rasikko|Rasikko]] ([[User talk:Rasikko|talk]]) 2017-12-25T15:21:38 (EST)

Latest revision as of 15:21, 25 December 2017

References[edit source]

Until I read the new example script posted, I never knew that FormLists can hold references. Should a note be added to the formlist page saying (and explaining how to do) that, or was it obvious to everyone but me? --Fg109 10:37, 19 March 2012 (EDT)

Itemcount in Formlist[edit source]

The note regarding the limit of 0xff for formlists seems wrong. In the CK and ingame you can have formlists with lots of entries. I guess this is only true for ll.

Sein schatten (talk) 2015-02-22T09:40:54 (EST)

I agree about the length of the lists. I'm not having this problem at all, and Hearthfire includes two lists with over 300 entries (BYOHRelationshipAdoptionPlayerGiftChildFemale and BYOHRelationshipAdoptionPlayerGiftChildMale). The link in the note mentioned the problem for leveled items, and later got into accessing FormLists via SKSE, so I suspect this may be either a misunderstanding or something SKSE-specific. Robin Hood  (talk) 2015-03-11T18:13:38 (EDT)
I had a formlist with 3500 entries in one of my mods. Internally I'm pretty sure it's a linked list and there is likely no limit. -egocarib (talk) 2015-03-12T20:31:51 (EDT)

Additive Behaviour[edit source]

Are FormLists the only true additive forms in the game? Meaning, multiple mods can add items to them without stepping on eachothers toes? Via scripting, of course. But can multiple mods add entries to a single FormList in the ESP and it will be additive across all of them? --Darkconsole (talk) 2015-08-14T18:50:35 (EDT)

Adding Cells to a FormList[edit source]

Adding a cell to a formlist will cause the CK to flag that cell as edited. --Rasikko (talk) 2017-12-25T15:21:38 (EST)