Difference between revisions of "Talk:Render Window"

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imported>Cipscis
m (Reverted edits by Heecf (talk) to last revision by Ebonweaver)
imported>Lisselli
m (Some do's and don'ts for moving around in the Render Window safely.)
 
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== Avoiding Dirty Edits when moving around in the Render Window ==
A dirty edit can be either an accidental or intentional change to a record that could cause mod conflicts or other oddities depending on what was changed. The Render Window in my opinion can be a big source of accidental dirty edits if you don't know how to safely traverse within it. I have a short list of do's and don'ts for this sort of thing.
*As long as you don't right click on any reference, you will not accidentally create a dirty edit(it will also slightly move the reference). Right clicking on references will cause the CK to mark it as edited.
*Related to the above, you can left click on a reference as it will make it easier to orbit around it, etc.
**It is also safe to open the Reference Window for references(double left click).
*You can turn on the navmesh and use regular camera controls to move around the render window if you want to check out the meshes.
*You can't click on ANY triangle/vertex/edge, as the CK will flag the mesh as edited.
**This will not cause ANY problems with the navmesh itself, if you do this accidentally, just flag as an edit.
== Crash on Exit if Render Window in use ==
== Crash on Exit if Render Window in use ==


If you have anything displayed in the Render window, the application will stop responding when you try to close it and will have to be forced down.  This needs a bug fix.
If you have anything displayed in the Render window, the application will stop responding when you try to close it and will have to be forced down.  This needs a bug fix.
== Meshes won't show in Render Window ==
Anyone else having this problem?  I try to place an object into the render window from the object window and nothing shows.  Sometimes F5 works, sometimes switching to a faraway cell and coming back works, but 95% of the time the object just simply doesn't show up.  This is extremely frustrating, as this is the most used way to build in the world (like a city or something).  Can anyone help with this?
== Zooming ==
There is no other way to zoom in the render window besides the middle mouse button. If this button is broken, you will need a new mouse.
::Well now, there is a way to zoom with the keyboard:    hold v and move mouse to zoom, hold space and move mouse to move camera. Credit: s7o. --[[User:Terra Nova2|Terra Nova2]] ([[User talk:Terra Nova2|talk]]) 2015-02-22T03:54:20 (EST)

Latest revision as of 00:59, 16 April 2017

Avoiding Dirty Edits when moving around in the Render Window[edit source]

A dirty edit can be either an accidental or intentional change to a record that could cause mod conflicts or other oddities depending on what was changed. The Render Window in my opinion can be a big source of accidental dirty edits if you don't know how to safely traverse within it. I have a short list of do's and don'ts for this sort of thing.

  • As long as you don't right click on any reference, you will not accidentally create a dirty edit(it will also slightly move the reference). Right clicking on references will cause the CK to mark it as edited.
  • Related to the above, you can left click on a reference as it will make it easier to orbit around it, etc.
    • It is also safe to open the Reference Window for references(double left click).
  • You can turn on the navmesh and use regular camera controls to move around the render window if you want to check out the meshes.
  • You can't click on ANY triangle/vertex/edge, as the CK will flag the mesh as edited.
    • This will not cause ANY problems with the navmesh itself, if you do this accidentally, just flag as an edit.

Crash on Exit if Render Window in use[edit source]

If you have anything displayed in the Render window, the application will stop responding when you try to close it and will have to be forced down. This needs a bug fix.

Meshes won't show in Render Window[edit source]

Anyone else having this problem? I try to place an object into the render window from the object window and nothing shows. Sometimes F5 works, sometimes switching to a faraway cell and coming back works, but 95% of the time the object just simply doesn't show up. This is extremely frustrating, as this is the most used way to build in the world (like a city or something). Can anyone help with this?

Zooming[edit source]

There is no other way to zoom in the render window besides the middle mouse button. If this button is broken, you will need a new mouse.

Well now, there is a way to zoom with the keyboard: hold v and move mouse to zoom, hold space and move mouse to move camera. Credit: s7o. --Terra Nova2 (talk) 2015-02-22T03:54:20 (EST)