Difference between revisions of "EffectShader Script"
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imported>Jlundin (New page: Category:Scripting Category:Papyrus Category:Script Objects '''Extends:''' Form Script Script for the manipulation of magic effect shaders. == Definition == <source lang...) |
imported>CraftySentinel m (→Member Functions: Formatting Change) |
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== Member Functions == | == Member Functions == | ||
{|class="wikitable" width =100% | |||
!style="text-align:left;"|Function | |||
!style="text-align:left;"|Description | |||
|- | |||
|[[Play - EffectShader|'''Play'''(ObjectReference ''akObject'', Float ''afDuration'')]] | |||
|Plays this magic effect shader on the specified object for the specified duration in seconds. | |||
|- | |||
|[[Stop - EffectShader|'''Stop'''(ObjectReference ''akObject'')]] | |||
|Stops playing this effect shader on the object. | |||
|- | |||
|} | |||
== Events == | == Events == | ||
None | None |
Latest revision as of 03:54, 24 October 2013
Extends: Form Script
Script for the manipulation of magic effect shaders.
Definition[edit | edit source]
ScriptName EffectShader extends Form
Properties[edit | edit source]
None
Global Functions[edit | edit source]
None
Member Functions[edit | edit source]
Function | Description |
---|---|
Play(ObjectReference akObject, Float afDuration) | Plays this magic effect shader on the specified object for the specified duration in seconds. |
Stop(ObjectReference akObject) | Stops playing this effect shader on the object. |
Events[edit | edit source]
None