Difference between revisions of "GetPositionZ - ObjectReference"

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== Notes ==
== Notes ==
The object reference's Z property also returns this value.
*The object reference's Z property also returns this value.
*The Z position is usually a negative number.
*The higher you are in the game (i.e. on a mountain, hill, ...), the more positive the value of the Z position will be. The lower you are, the more negative the value of the Z position will be.


== See Also ==
== See Also ==

Latest revision as of 15:23, 29 March 2012

Member of: ObjectReference Script

Returns the current Z position of the reference.

Syntax[edit | edit source]

float Function GetPositionZ() native

Parameters[edit | edit source]

None.

Return Value[edit | edit source]

The current Z position of the reference.

Examples[edit | edit source]

Debug.Trace("The box has an z position of: " + box.GetPositionZ())

Notes[edit | edit source]

  • The object reference's Z property also returns this value.
  • The Z position is usually a negative number.
  • The higher you are in the game (i.e. on a mountain, hill, ...), the more positive the value of the Z position will be. The lower you are, the more negative the value of the Z position will be.

See Also[edit | edit source]