Difference between revisions of "GetSleeping"

From the CreationKit Wiki
Jump to navigation Jump to search
imported>SJML Bot
(Bot creating condition functions pages.)
 
imported>Catwheezle
(Added "see also" section.)
Line 1: Line 1:
'''Syntax:'''
== Syntax ==
   ActorID.GetSleeping
   ActorID.GetSleeping


Returns a value based on the actor's current sleeping state:
== Return Value ==
:0 - Not sleeping  
The actor's current sleep state.
:1 - Loading sleeping idle   
 
:2 - Getting ready to sleep   
*0 - Not sleeping  
:3 - Is sleeping   
*1 - Loading sleeping idle   
:4 - Getting ready to wake up   
*2 - Getting ready to sleep   
*3 - Is sleeping   
*4 - Getting ready to wake up   
   
   
NOTE: This will not work on the player, as it is based on the actor's animation state. Use [[IsPCSleeping]] instead.
== Notes ==
 
* This will not work on the player, as it is based on the actor's animation state. Use [[IsPCSleeping]] instead.
[[Category:Console Commands]]


[[Category:Condition Functions]]
== See Also ==
*[[Actor Script]]
*[[GetSleepState - Actor]]
*[[IsPCSleeping]]

Revision as of 18:43, 14 February 2012

Syntax

 ActorID.GetSleeping

Return Value

The actor's current sleep state.

  • 0 - Not sleeping
  • 1 - Loading sleeping idle
  • 2 - Getting ready to sleep
  • 3 - Is sleeping
  • 4 - Getting ready to wake up

Notes

  • This will not work on the player, as it is based on the actor's animation state. Use IsPCSleeping instead.

See Also