Difference between revisions of "GetTotalItemWeight - ObjectReference"

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<source lang="papyrus">
<source lang="papyrus">
Debug.Trace("The items The Player is currently carrying weight a combined total of " + Game.GetPlayer().GetTotalItemWeight())
Debug.Trace("The items the player is currently carrying weigh a combined total of " + Game.GetPlayer().GetTotalItemWeight())
 
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</source>



Revision as of 00:10, 22 June 2013

SKSE Member of: ObjectReference Script

This Function will return the total item weight of a ObjectReference.

Syntax

float Function GetTotalItemWeight() native

Return Value

Returns the total item weight of a ObjectReference.

Examples

Debug.Trace("The items the player is currently carrying weigh a combined total of " + Game.GetPlayer().GetTotalItemWeight())

Notes

  • This function only works when run on the player, using it on any other actor or container reference will return a 0.

See Also