Difference between revisions of "GetTotalItemWeight - ObjectReference"
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imported>Bot Owned m (→Notes) |
imported>Bot Owned m (→Examples) |
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<source lang="papyrus"> | <source lang="papyrus"> | ||
Debug.Trace("The items | Debug.Trace("The items the player is currently carrying weigh a combined total of " + Game.GetPlayer().GetTotalItemWeight()) | ||
</source> | </source> | ||
Revision as of 00:10, 22 June 2013
SKSE Member of: ObjectReference Script
This Function will return the total item weight of a ObjectReference.
Syntax
float Function GetTotalItemWeight() native
Return Value
Returns the total item weight of a ObjectReference.
Examples
Debug.Trace("The items the player is currently carrying weigh a combined total of " + Game.GetPlayer().GetTotalItemWeight())
Notes
- This function only works when run on the player, using it on any other actor or container reference will return a 0.