Difference between revisions of "GetWorldSpace - ObjectReference"

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imported>Jlundin
 
imported>Terra Nova2
m (Works mainly on references in exterior cells.)
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== Notes ==
*This should be only used on objectrefereneces that are in exterior cells. Unless an 'interior' cell is part of a worldspace(such as the cells of Brinewater Grotto)it will return false.
== See Also ==
== See Also ==
*[[ObjectReference Script]]
*[[ObjectReference Script]]

Revision as of 15:29, 4 March 2016

Member of: ObjectReference Script

Obtains the WorldSpace the object reference is in.

Syntax

WorldSpace Function GetWorldSpace() native

Parameters

None

Return Value

The WorldSpace the reference is currently in.

Examples

; Is our object in the super awesome worldspace?
if myObject.GetWorldSpace() == SuperAwesomeWorldSpace
  Debug.Trace("Object is in position, do something cool!")
endIf

Notes

  • This should be only used on objectrefereneces that are in exterior cells. Unless an 'interior' cell is part of a worldspace(such as the cells of Brinewater Grotto)it will return false.

See Also