Difference between revisions of "OnObjectUnequipped - Actor"
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imported>RedwoodElf |
imported>Chesko (Removed incorrect note about event not firing when using a hotkey (it does as of Skyrim 1.7). Added note about event order precedence.) |
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== Notes == | == Notes == | ||
* | *An [[OnObjectUnequipped - Actor|OnObjectUnequipped()]] event will always get sent before [[OnObjectEquipped - Actor|OnObjectEquipped()]] when equipping an item to an occupied equipment slot. | ||
== See Also == | == See Also == |
Revision as of 12:21, 15 August 2012
Member of: Actor Script
Event called when the actor unequips an object.
Syntax
Event OnObjectUnequipped(Form akBaseObject, ObjectReference akReference)
Parameters
- akBaseObject: The base object the actor just unequipped.
- akReference: The reference the actor just unequipped, if the reference is persistent. Otherwise, None.
Examples
Event OnObjectUnequipped(Form akBaseObject, ObjectReference akReference)
if akBaseObject as Armor
Debug.Trace("This actor just unequipped a piece of armor!")
endIf
endEvent
Notes
- An OnObjectUnequipped() event will always get sent before OnObjectEquipped() when equipping an item to an occupied equipment slot.