Difference between revisions of "OnPlayerLoadGame - Actor"
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imported>DreamKing (Created page with "Category:Scripting Category:Papyrus Category:Events '''Member of:''' Actor Script Event introduced by the 1.6 Skyrim update that is called when the player loa...") |
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'''Member of:''' [[Actor Script]] | '''Member of:''' [[Actor Script]] | ||
Event introduced by the 1.6 Skyrim update that is | Event introduced by the 1.6 Skyrim update that is received when the player loads a saved game. Seems to only be received when actually attached to the player character (e.g., in a script attached to a [[Reference Alias]] set to be filled by the player). Is not received the first time a script is loaded, when a mod is first activated; only on subsequent loads. | ||
== Syntax == | == Syntax == |
Revision as of 23:34, 14 June 2012
Member of: Actor Script
Event introduced by the 1.6 Skyrim update that is received when the player loads a saved game. Seems to only be received when actually attached to the player character (e.g., in a script attached to a Reference Alias set to be filled by the player). Is not received the first time a script is loaded, when a mod is first activated; only on subsequent loads.
Syntax
Event OnPlayerLoadGame()
Examples
Event OnPlayerLoadGame()
Debug.Trace("The player has loaded a saved game.")
EndEvent