Difference between revisions of "OnStoryIncreaseLevel - Quest"
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imported>Tunaisafish m (→See Also: SM Event) |
imported>Lisselli (→Examples: Note about when the event fires.) |
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== Notes == | |||
* The event fires when you increase a stat and exit from the perk menu. | |||
== See Also == | == See Also == |
Latest revision as of 02:57, 29 November 2016
Member of: Quest Script
Event called when this quest is started via an increase level story manager event.
Syntax[edit | edit source]
Event OnStoryIncreaseLevel(int aiNewLevel)
Parameters[edit | edit source]
- aiNewLevel: The level the player just got.
Examples[edit | edit source]
Event OnStoryIncreaseLevel(int aiNewLevel)
Debug.Trace("Player just reached level " + aiNewLevel)
endEvent
Notes[edit | edit source]
- The event fires when you increase a stat and exit from the perk menu.