Difference between revisions of "Player Dialogue"

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imported>Scornett
(Created page with "Player Dialogue is the interactive (typically back-and-forth) dialogue between the player and an NPC. It consists of Branches, Topics, and [[Top...")
 
imported>Catwheezle
(Added "see also" section items.)
 
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[[Player Dialogue]] is the interactive (typically back-and-forth) dialogue between the player and an NPC. It consists of [[Dialogue Branch|Branches]], [[Topic|Topics]], and [[Topic Info|Infos]], and is typically edited on the [[Dialogue Views Tab]] or [[Player Dialogue Tab]] of a [[:Category:Quests|Quest]].
[[Player Dialogue]] is the interactive (typically back-and-forth) dialogue between the player and an NPC. It consists of [[Dialogue Branch|Branches]], [[Topic|Topics]], and [[Topic Info|Infos]], and is typically edited on the [[Dialogue Views Tab]] or [[Player Dialogue Tab]] of a [[:Category:Quests|Quest]].
== See Also ==
*[[Bethesda Tutorial Conversations]]
*[[Bethesda Tutorial Dialogue]]
*[[Bethesda Tutorial Advanced Dialogue]]
*[[Say (Procedure)]]
*[[Say - ObjectReference]]
*[[TalkingActivator]]


[[Category:Dialogue]]
[[Category:Dialogue]]

Latest revision as of 00:46, 15 February 2012

Player Dialogue is the interactive (typically back-and-forth) dialogue between the player and an NPC. It consists of Branches, Topics, and Infos, and is typically edited on the Dialogue Views Tab or Player Dialogue Tab of a Quest.

See Also[edit | edit source]