Difference between revisions of "Say (Procedure)"

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imported>Henning
 
imported>Catwheezle
(Added "see also" section items.)
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{{Procedures
{{Procedures
|Name=Say
|Name=Say
|Description=Causes an actor to say a line of dialogue (without bring up the dialogue menu). The advent of [[Scenes]] makes the use of the procedure more limited.
|Description=Causes an actor to say a line of dialogue (without bringing up the dialogue menu). The advent of [[Scenes]] makes the use of the procedure more limited.
|Completes=After the line is spoken.
|Completes=After the line is spoken.


Line 14: Line 14:
|Param3=FinishSpeaking
|Param3=FinishSpeaking
|Type3=Bool
|Type3=Bool
|Desc3= ???
|Desc3= ??? Possibly if false, the target is expected to respond?


|Param4=LookAtTarget
|Param4=LookAtTarget
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|Type5=bool
|Type5=bool
|Desc5=Regardless of the Game Setting the player selected, force a subtitle to be displayed when this line of dialogue is spoken.
|Desc5=Regardless of the Game Setting the player selected, force a subtitle to be displayed when this line of dialogue is spoken.


|Notes=
|Notes=
*None.
*None.


|SeeAlso=
*[[Procedures]]
*[[Bethesda Tutorial Conversations]]
*[[Bethesda Tutorial Dialogue]]
*[[Bethesda Tutorial Advanced Dialogue]]
*[[Say (Procedure)]]
*[[Say - ObjectReference]]
*[[Say]] console command.
*[[SayTo]] console command.


}}
}}

Revision as of 00:47, 15 February 2012

Behavior

Description:
Causes an actor to say a line of dialogue (without bringing up the dialogue menu). The advent of Scenes makes the use of the procedure more limited.

The procedure completes:
After the line is spoken.

Parameters

  • Topic (Topic): Which topic to say an info from.
  • Target (Target): Which reference the actor will say the line of dialogue to (usually another actor or the player)
  • FinishSpeaking (Bool): ??? Possibly if false, the target is expected to respond?
  • LookAtTarget (bool): Actor should headtrack the target while speaking.
  • ForceSubtitle (bool): Regardless of the Game Setting the player selected, force a subtitle to be displayed when this line of dialogue is spoken.

                             

Notes

  • None.

See Also

  • Say console command.
  • SayTo console command.