Difference between revisions of "SetAnimationVariableInt - ObjectReference"

From the CreationKit Wiki
Jump to navigation Jump to search
imported>Jlundin
 
imported>MoopusMaximus
Line 21: Line 21:
SetAnimationVariableInt("iRightHandType", 1)
SetAnimationVariableInt("iRightHandType", 1)
</source>
</source>
== Notes ==
*A full list of variables can be found [http://forums.bethsoft.com/topic/1360112-full-dump-of-all-animation-variables/ here.]


== See Also ==
== See Also ==

Revision as of 16:56, 20 March 2012

Member of: ObjectReference Script

Sets the value of a variable on the reference's animation graph - Int version.

Syntax

Function SetAnimationVariableInt(string asVariableName, int aiNewValue) native

Parameters

  • asVariableName: The name of the variable to read from the graph
  • aiNewValue: The new variable value

Return Value

Examples

; Force actor to use melee weapon
SetAnimationVariableInt("iRightHandType", 1)

Notes

  • A full list of variables can be found here.

See Also