Difference between revisions of "SetAnimationVariableInt - ObjectReference"
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imported>FR dZastrX (→Notes) |
imported>SarthesArai m (→Notes: internal link) |
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== Notes == | == Notes == | ||
*A full list of variables can be found | *A full list of variables can be found at the [[List of Animation Variables]]. | ||
*External discussion thread is available [http://forums.bethsoft.com/topic/1360112-full-dump-of-all-animation-variables/ here.] | *External discussion thread is available [http://forums.bethsoft.com/topic/1360112-full-dump-of-all-animation-variables/ here.] |
Revision as of 12:42, 25 November 2017
Member of: ObjectReference Script
Sets the value of a variable on the reference's animation graph - Int version.
Syntax
Function SetAnimationVariableInt(string asVariableName, int aiNewValue) native
Parameters
- asVariableName: The name of the variable to read from the graph.
- aiNewValue: The new variable value.
Return Value
Examples
; Force actor to use melee weapon
SetAnimationVariableInt("iRightHandType", 1)
Notes
- A full list of variables can be found at the List of Animation Variables.
- External discussion thread is available here.