Difference between revisions of "SetPlayerControls - Actor"
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== Notes == | |||
*NPC will have AI disabled after setting to player controlled. Call [[EnableAI - Actor|EnableAI]] afterwards to actually move the NPC. | *NPC will have AI disabled after setting to player controlled. Call [[EnableAI - Actor|EnableAI]] afterwards to actually move the NPC. | ||
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*[[Actor Script]] | *[[Actor Script]] | ||
*[[GetPlayerControls - Actor]] | *[[GetPlayerControls - Actor]] | ||
*[[EnableAI - Actor]] |
Revision as of 14:07, 27 May 2012
Member of: Actor Script
Set the actor as being controlled (or not controlled) by the player's controls.
Syntax
Function SetPlayerControls(bool abControls) native
Parameters
- abControls: Whether this actor is controlled by the player's controls or not
Return Value
None.
Examples
; Control the puppet with the player's controls
Puppet.SetPlayerControls(true)
Notes
- NPC will have AI disabled after setting to player controlled. Call EnableAI afterwards to actually move the NPC.