Difference between revisions of "UnlockOwnedDoorsInCell - Actor"
Jump to navigation
Jump to search
imported>Rhavlovick m (1 revision: Clobber re-import by Henning) |
imported>Catwheezle (Added "see also" section items and notes.) |
||
Line 21: | Line 21: | ||
Bob.UnlockOwnedDoorsInCell() | Bob.UnlockOwnedDoorsInCell() | ||
</source> | </source> | ||
== Notes == | |||
* There appears to be no documented "LockOwnedDoorsInCell". | |||
== See Also == | == See Also == | ||
*[[Actor Script]] | *[[Actor Script]] | ||
*[[Locking and Unlocking Doors]] tutorial. | |||
*[[GetLockLevel - ObjectReference]] | |||
*[[IsLocked - ObjectReference]] | |||
*[[Lock - ObjectReference]] | |||
*[[LockDoors (Procedure)]] | |||
*[[SetLockLevel - ObjectReference]] | |||
*[[UnlockDoors (Procedure)]] | |||
*[[GetLocked]] console command. | |||
*[[GetLockLevel]] console command. | |||
*[[Lock]] console command. | |||
*[[Unlock]] console command. |
Latest revision as of 00:14, 15 February 2012
Member of: Actor Script
This actor unlocks all teleport doors he owns in his current parent cell
Syntax[edit | edit source]
Function UnlockOwnedDoorsInCell() native
Parameters[edit | edit source]
None.
Return Value[edit | edit source]
None.
Examples[edit | edit source]
; Bob unlock doors in his current cell
Bob.UnlockOwnedDoorsInCell()
Notes[edit | edit source]
- There appears to be no documented "LockOwnedDoorsInCell".
See Also[edit | edit source]
- Locking and Unlocking Doors tutorial.
- GetLockLevel - ObjectReference
- IsLocked - ObjectReference
- Lock - ObjectReference
- LockDoors (Procedure)
- SetLockLevel - ObjectReference
- UnlockDoors (Procedure)
- GetLocked console command.
- GetLockLevel console command.
- Lock console command.
- Unlock console command.