Difference between revisions of "UseMagic (Procedure)"

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(Added "see also" section items.)
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|Notes=
|Notes=
None.
*If a specific spell is assigned by Object ID, an actor will cast the spell even if it is not in his/her spell list.
*If a range of spell is assigned (eg Spells: Range Self), an actor will only cast a spell if such spells are in his/her spell list.
*Unlike the [[Cast_-_Spell|Cast]] function, an actor will only cast the spell if he/she has enough magicka.
 


|SeeAlso=
|SeeAlso=

Revision as of 23:30, 28 March 2012

Behavior

Description:
Actor walks to location and casts spell at target.

The procedure completes:
When spell is cast, and num to CastMin/Max is reached.

Parameters

  • Location (Location): Actor will walk to this location before casting spell.
  • Spell (TargetSelector): Spell to cast.
  • HoldWhenBlocked (Bool): If true, and an actor other than the target is in the way, do not cast the spell.
  • CastTimeMin (Float): The minimum amount of time the actor will play the casting animation.
  • CastTimeMax (Float): The minimum amount of time the actor will play the casting animation.
  • CoolDownTimeMin (Float): The minimum time between casts.
  • CoolDownTimeMax (Float): The maximum time between casts.
  • DualCast (Bool): If true, will dual cast the spell.

                       

Notes

  • If a specific spell is assigned by Object ID, an actor will cast the spell even if it is not in his/her spell list.
  • If a range of spell is assigned (eg Spells: Range Self), an actor will only cast a spell if such spells are in his/her spell list.
  • Unlike the Cast function, an actor will only cast the spell if he/she has enough magicka.

See Also