Difference between revisions of "Talk:AddForm - LeveledItem"
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[[User:JustinOther| JustinOther]] ([[User talk:JustinOther|talk]]) 01:10, 27 August 2012 (EDT) | [[User:JustinOther| JustinOther]] ([[User talk:JustinOther|talk]]) 01:10, 27 August 2012 (EDT) | ||
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To be clear, only the crash was fixed. Forms added to a LeveledItem through script are still not retained in saved game progress. | |||
Modders will need to use an [[OnUpdate - Form]] event or the [OnPlayerLoadGame - Actor] event to repopulate the LeveledItem. | |||
--[[User:KainXavier|KainXavier]] ([[User talk:KainXavier|talk]]) 18:10, 21 October 2012 (EDT) |
Revision as of 17:10, 21 October 2012
broken or weird behavior (pre 1.6)
seems to be either broken or working differently than additemtoleveledlist and addformtoformlist in FO3 and FONV, it used to store the changed data inside the savegame, yet now, when you load an old save that had this function called the changes will be gone, loading a savegame that did not have this function called after having this function called on a savegame or newgame leads to a CTD --Jaysus 04:06, 18 February 2012 (EST)
This was fixed with v1.6
JustinOther (talk) 01:10, 27 August 2012 (EDT)
To be clear, only the crash was fixed. Forms added to a LeveledItem through script are still not retained in saved game progress.
Modders will need to use an OnUpdate - Form event or the [OnPlayerLoadGame - Actor] event to repopulate the LeveledItem.
--KainXavier (talk) 18:10, 21 October 2012 (EDT)