Difference between revisions of "Talk:GetDistance - ObjectReference"

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This function uses the Pythagorean Theorem for calculating distance on a 3D coordinate plane.
This function uses the Pythagorean Theorem for calculating distance on a 3D coordinate plane.
: This function returns in about 16-17ms. You could write your own distance function using the theorem but it would require 6 calls to the GetPositionXYZ, ''each'' taking the same amount of time to return as one call to GetDistance. --[[User:Rasikko|Rasikko]] ([[User talk:Rasikko|talk]]) 2021-05-22T05:16:43 (EDT)
: This function returns rather fast. You could write your own distance function using the theorem but it would require 6 calls to the GetPositionXYZ, ''each'' taking the same amount of time to return as one call to GetDistance. --[[User:Rasikko|Rasikko]] ([[User talk:Rasikko|talk]]) 2021-05-22T05:16:43 (EDT)

Latest revision as of 04:31, 22 May 2021

This function uses the Pythagorean Theorem for calculating distance on a 3D coordinate plane.

This function returns rather fast. You could write your own distance function using the theorem but it would require 6 calls to the GetPositionXYZ, each taking the same amount of time to return as one call to GetDistance. --Rasikko (talk) 2021-05-22T05:16:43 (EDT)