Difference between revisions of "Talk:WornHasKeyword"
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imported>Lobotomy (→This condition function works on weapons as well: new section) |
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Something I just tested with a mod I'm working on is that this condition function also detects keywords present on equipped weapons, instead of only just armor items. The test was "WornHasKeyword" compared against the keyword "WeapMaterialDaedric"; when a daedric sword was equipped, the condition was successfully triggered. I feel like this condition function's information ought to be updated to reflect this functionality? --Lobotomy | |||
== This condition function works on weapons as well == | |||
Something I just tested with a mod I'm working on is that this condition function also detects keywords present on equipped weapons, instead of only just armor items. The test was "WornHasKeyword" compared against the keyword "WeapMaterialDaedric"; when a daedric sword was equipped, the condition was successfully triggered. I feel like this condition function's information ought to be updated to reflect this functionality? --Lobotomy | Something I just tested with a mod I'm working on is that this condition function also detects keywords present on equipped weapons, instead of only just armor items. The test was "WornHasKeyword" compared against the keyword "WeapMaterialDaedric"; when a daedric sword was equipped, the condition was successfully triggered. I feel like this condition function's information ought to be updated to reflect this functionality? --Lobotomy |
Revision as of 16:25, 14 December 2013
Something I just tested with a mod I'm working on is that this condition function also detects keywords present on equipped weapons, instead of only just armor items. The test was "WornHasKeyword" compared against the keyword "WeapMaterialDaedric"; when a daedric sword was equipped, the condition was successfully triggered. I feel like this condition function's information ought to be updated to reflect this functionality? --Lobotomy
This condition function works on weapons as well
Something I just tested with a mod I'm working on is that this condition function also detects keywords present on equipped weapons, instead of only just armor items. The test was "WornHasKeyword" compared against the keyword "WeapMaterialDaedric"; when a daedric sword was equipped, the condition was successfully triggered. I feel like this condition function's information ought to be updated to reflect this functionality? --Lobotomy