Difference between revisions of "GetWarmthRating - Armor"
Jump to navigation
Jump to search
Tag: Undo |
Tag: Undo |
||
Line 24: | Line 24: | ||
== See Also == | == See Also == | ||
*[[ | *[[GetWarmthRating - Actor]] | ||
*[[GetWarmthRating - Light]] | |||
*[[Armor Script]] |
Latest revision as of 07:17, 12 July 2023
Member of: Armor Script (Requires SSE 1.5.3)
Obtains the "warmth rating" of this piece of armor.
Syntax[edit | edit source]
float Function GetWarmthRating() native
Parameters[edit | edit source]
None
Return Value[edit | edit source]
The current "warmth rating" of the armor.
Examples[edit | edit source]
if (furArmor.GetWarmthRating() > glassArmor.GetWarmthRating())
Debug.Trace("The fur armor will keep you warmer than that glass...")
endIf