Difference between revisions of "Category talk:Tutorials"
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Just wrote this up in the solutions section. Short answer: toggle Full LOD on for the static pieces. Also, make sure you add in <nowiki>~~~~</nowiki> at the end of your post so we know who you are and when you posted :) [[User:Languard|Languard]] 15:23, 12 February 2012 (EST) | Just wrote this up in the solutions section. Short answer: toggle Full LOD on for the static pieces. Also, make sure you add in <nowiki>~~~~</nowiki> at the end of your post so we know who you are and when you posted :) [[User:Languard|Languard]] 15:23, 12 February 2012 (EST) | ||
Ok, thank you! [[User:IRaDiCaL Oo|IRaDiCaL Oo]] 19:30, 12 February 2012 (EST) |
Revision as of 19:30, 12 February 2012
Custom Assets
I would like to know about getting art from 3rd party apps into a custom quest. i.e. Custom meshes built in Maya and textures from Photoshop. -King Mango 15:46, 8 February 2012 (EST)
I also ( among many others ) am wondering about this.--Weallloveluna 21:05, 8 February 2012 (EST)
Add me to that list of folks wanting this information. -JohnnyWing 22:50, 9 February 2012 (EST)
Missing tutorials (have some things been taken for granted?)
Kia Ora
I feel it would be nice and a great help to new modders if we had:
1/ A tutorial explaining the CK preferences so people know what changes what and the results
2/ The basics do not teach how to place (and have working) things like book case's that seem to need more that one item and have to be setup with what looks like a static and and activator
- Great suggestions. Hopefully some of the more experienced modders will start adding various tutorials. I'll see about making one for changing existing perk trees (changing and adding new perks to them) this weekend. --Syneris 22:32, 9 February 2012 (EST)
Lokir's Tomb entrance trouble
First off, I'm completely new at making mods, and not quite sure where to turn to for help with this. So, heres the problem; I've completed the Lokir's Tomb tutorial, but sometimes(not always) the NorDwelling02ExtBaseC and NorDwelling02ExtBaseB entrancepieces don't render, so all I see is a floating door(that works fine) and a couple of torches i put up. If I reload or travel to riverwood and walk back it sometimes fixes it, seems like about a 50/50% chance. Anyone know how to fix this? Any help is greatly appriciated!! Please forgive my spelling.
Just wrote this up in the solutions section. Short answer: toggle Full LOD on for the static pieces. Also, make sure you add in ~~~~ at the end of your post so we know who you are and when you posted :) Languard 15:23, 12 February 2012 (EST)
Ok, thank you! IRaDiCaL Oo 19:30, 12 February 2012 (EST)