Difference between revisions of "AddPerkPoints - Game"

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imported>JLundin
(Created page with "Category:Scripting Category:Papyrus '''Member of:''' Game Script Adds the specified number of perk points to the player. The result is clamped at 255. This will e...")
 
imported>JustinOther
m (Affixed version requirement)
 
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[[Category:Scripting]]
[[Category:Scripting]]
[[Category:Papyrus]]
[[Category:Papyrus]]
'''Member of:''' [[Game Script]]
'''Member of:''' [[Game Script]] ''(Requires 1.8)''


Adds the specified number of perk points to the player. The result is clamped at 255. This will enable the player to choose additional perks.
Adds the specified number of perk points to the player. The result is clamped at 255. This will enable the player to choose additional perks.

Latest revision as of 23:12, 5 November 2012

Member of: Game Script (Requires 1.8)

Adds the specified number of perk points to the player. The result is clamped at 255. This will enable the player to choose additional perks.

Syntax[edit | edit source]

Function AddPerkPoints(int aiPerkPoints) native global

Parameters[edit | edit source]

  • aiPerkPoints: The number of perk points to add.

Return Value[edit | edit source]

None

Examples[edit | edit source]

; Give the player 5 more perk points.
Game.AddPerkPoints(5)

Notes[edit | edit source]

  • The resulting sum will not go above 255.
  • Negative values are ignored.

See Also[edit | edit source]