Difference between revisions of "Bug list"

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imported>Black RL
imported>Black RL
Line 13: Line 13:
[[File:CKTUTLoadBug01.jpg]]
[[File:CKTUTLoadBug01.jpg]]


Create a new small cell (duplicate interior cell), this is important, make it small and put a bucket in the middle, that's right, a bucket!
[[File:CKTUTLoadBug02.jpg]]


Put the load doors as you normally do but don't check the teleport flag, put a XMarkerHeading in front of the doors (object window -> static), name one XMarkerHeading Objective001 and the other one Objective001A (that way you know that they are connected). Another set of load doors should be called for example Objective002 and Objective002A. See pictures:
Put the load doors as you normally do but don't check the teleport flag, put a XMarkerHeading in front of the doors (object window -> static), name one XMarkerHeading Objective001 and the other one Objective001A (that way you know that they are connected). Another set of load doors should be called for example Objective002 and Objective002A. See pictures:
[[File:CKTUTLoadBug03.jpg]]
[[File:CKTUTLoadBug04.jpg]]

Revision as of 17:44, 17 June 2012

Version 1.6.89.0

Achtung.png You can check the discussion in the official forum here
  • Interior cell has a static rm limit

Create a new global variable (Object window -> global), see picture:

CKTUTLoadBug01.jpg

Create a new small cell (duplicate interior cell), this is important, make it small and put a bucket in the middle, that's right, a bucket!

CKTUTLoadBug02.jpg

Put the load doors as you normally do but don't check the teleport flag, put a XMarkerHeading in front of the doors (object window -> static), name one XMarkerHeading Objective001 and the other one Objective001A (that way you know that they are connected). Another set of load doors should be called for example Objective002 and Objective002A. See pictures:


CKTUTLoadBug03.jpg

CKTUTLoadBug04.jpg