Complete Example Scripts: Difference between revisions

imported>Evernewjoy
imported>Evernewjoy
Line 15: Line 15:


So it is best to make a new script, give it a name, and change the name of the script examples below to match the name you typed in.
So it is best to make a new script, give it a name, and change the name of the script examples below to match the name you typed in.
♥ and thanks to our friends at Bethesda!
The Creation Kit is Beautiful!


----
----
Line 90: Line 96:
   if(triggerRef == game.getplayer())
   if(triggerRef == game.getplayer())
  ;--- sound and animation
    ;--- sound and animation
   
   
  playAnimationAndWait("Trigger01","done")
    playAnimationAndWait("Trigger01","done")
  if QSTAstrolabeButtonPressX
    if QSTAstrolabeButtonPressX
QSTAstrolabeButtonPressX.play(objSelf)
    QSTAstrolabeButtonPressX.play(objSelf)
  endif
    endif


  ;actual code for what button should do
    ;actual code for what button should do
  Debug.MessageBox("Joy!")
    Debug.MessageBox("Joy!")
   endif
   endif
Line 121: Line 127:


To extract files from the Skyirm .BSA files you must download something like the Fallout3 Archive Utility, do a google search for this.
To extract files from the Skyirm .BSA files you must download something like the Fallout3 Archive Utility, do a google search for this.
♥ and thanks to our friends at Bethesda!
The Creation Kit is Beautiful!
Anonymous user