Difference between revisions of "GetAngleX - ObjectReference"

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imported>Jlundin
 
imported>Dragoonwraith
(→‎Notes: Actors don't rotate about the X)
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Debug.Trace("We are rotated " + GetAngleX() + " degrees around the X axis")
Debug.Trace("We are rotated " + GetAngleX() + " degrees around the X axis")
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== Notes ==
* Actors, including the player, generally cannot rotate about the X axis, and will therefore almost always return 0.


== See Also ==
== See Also ==

Revision as of 11:56, 23 January 2012

Member of: ObjectReference Script

Gets this object's rotation around the x axis.

Syntax

float Function GetAngleX() native

Parameters

None.

Return Value

This object's rotation around the x axis, in degrees.

Examples

Debug.Trace("We are rotated " + GetAngleX() + " degrees around the X axis")

Notes

  • Actors, including the player, generally cannot rotate about the X axis, and will therefore almost always return 0.

See Also