Difference between revisions of "GetAnimationVariableBool - ObjectReference"
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imported>FR dZastrX (→Notes) |
imported>Tascani (updated link for List of Animation Variables) |
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== Notes == | == Notes == | ||
*A full list of variables can be found here : [http://www.creationkit.com/List_of_Animation_Variables List of Animation Variables.] | *A full list of variables can be found here : [http://www.creationkit.com/index.php?title=List_of_Animation_Variables List of Animation Variables.] | ||
*External discussion thread is available [http://forums.bethsoft.com/topic/1360112-full-dump-of-all-animation-variables/ here.] | *External discussion thread is available [http://forums.bethsoft.com/topic/1360112-full-dump-of-all-animation-variables/ here.] |
Revision as of 22:39, 4 August 2016
Member of: ObjectReference Script
Gets the value of a variable on the reference's animation graph - Bool version.
Syntax
bool Function GetAnimationVariableBool(string asVariableName) native
Parameters
- asVariableName: The name of the variable to read from the graph
Return Value
The variable's current value.
Examples
Debug.Trace("Animation driven state: " + GetAnimationVariableBool("bAnimationDriven"))
Notes
- A full list of variables can be found here : List of Animation Variables.
- External discussion thread is available here.