Difference between revisions of "GetStaminaPercentage"

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imported>DavidJCobb
m (A re-read of the assembly establishes THIS as the problem, and testing confirms it.)
imported>DavidJCobb
(Took a second look; amending findings.)
 
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This condition function is broken. It is supposed to return the subject actor's current stamina as a percentage of the maximum. Instead, it always returns 1.0 unless the actor's ''maximum'' stamina is zero, in which case it returns the result of a division by zero.
This condition function is broken. It is supposed to return the subject actor's current stamina as a percentage of the maximum. Instead, it always returns 1.0.


See the Papyrus function [[GetActorValuePercentage - Actor|GetActorValuePercentage - Actor]] for a working alternative.
See the Papyrus function [[GetActorValuePercentage - Actor|GetActorValuePercentage - Actor]] for a working alternative.


[[Category:Condition Functions]]
[[Category:Condition Functions]]

Latest revision as of 14:38, 23 July 2018

This condition function is broken. It is supposed to return the subject actor's current stamina as a percentage of the maximum. Instead, it always returns 1.0.

See the Papyrus function GetActorValuePercentage - Actor for a working alternative.