Difference between revisions of "HasMagicEffect"

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imported>Cipscis
(Added link to Papyrus version)
imported>Catwheezle
(Syntax fix on the example. I think, at least, that the stuff in braces is meant to be a comment.)
Line 5: Line 5:
  ActorRef.HasMagicEffect EffectID  
  ActorRef.HasMagicEffect EffectID  
==Example:==
==Example:==
  Player.HasMagicEffect 000B729D (FrostSlowConcAimed)
  Player.HasMagicEffect 000B729D ; (FrostSlowConcAimed)


Returns 1 if the calling reference is currently being affected by the given magic effect.  
Returns 1 if the calling reference is currently being affected by the given magic effect.  

Revision as of 15:13, 28 February 2013

Description

Returns 1 if the calling reference is currently being affected by the given magic effect.

Syntax:

ActorRef.HasMagicEffect EffectID 

Example:

Player.HasMagicEffect 000B729D ; (FrostSlowConcAimed)

Returns 1 if the calling reference is currently being affected by the given magic effect.

Papyrus Version

HasMagicEffect

See Also

IsSpellTarget
OnMagicEffectHit