Difference between revisions of "Is3DLoaded - ObjectReference"
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imported>Fg109 (added a note) |
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== Notes == | |||
*Even if the object is in another room bound and therefore not rendered, the function will return true (assuming that if there was no room bound, it would have been rendered). | |||
== See Also == | == See Also == |
Latest revision as of 20:50, 29 April 2012
Member of: ObjectReference Script
Checks to see if this object has its 3D currently loaded.
Syntax[edit | edit source]
bool Function Is3DLoaded() native
Parameters[edit | edit source]
None.
Return Value[edit | edit source]
If this object has its 3D currently loaded.
Examples[edit | edit source]
; Does the car have 3d?
if (Car.Is3DLoaded())
; We can animate it now, if we want
endIf
Notes[edit | edit source]
- Even if the object is in another room bound and therefore not rendered, the function will return true (assuming that if there was no room bound, it would have been rendered).